Playing cards flashing in Microsoft games

Discussion in 'alt.windows7.general' started by SC Tom, Jul 10, 2012.

  1. SC Tom

    SC Tom Guest

    "Ed Cryer" <> wrote in message
    news:jtklll$3hl$...
    > SC Tom wrote:
    >>
    >>
    >> "Ed Cryer" <> wrote in message
    >> news:jtjtoc$dap$...
    >>> SC Tom wrote:
    >>>>
    >>>>
    >>>> "Paul" <> wrote in message
    >>>> news:jtjn6f$a69$...
    >>>>> SC Tom wrote:
    >>>>>> Read items 7 and 8 under "things I tried" (guess I should have
    >>>>>> numbered them). I didn't have another keyboard handy, so I tried "no
    >>>>>> keyboard."
    >>>>>
    >>>>> Have you made any changes to DirectX or to the video driver recently ?
    >>>>>
    >>>>> Some 3D games, the installer CD has a DirectX driver on it, and the
    >>>>> game
    >>>>> may insist that one be installed. And that could change how the
    >>>>> system works for other things.
    >>>>>
    >>>>> The other remote possibility, is the video card is going bad. You can
    >>>>> try playing a 3D game, or even run some version of 3DMark as a stress
    >>>>> test, and see if there are any other artifacts. But based on your
    >>>>> description so far, it's probably a problem with some 2D or bitblt
    >>>>> stuff on the software side.
    >>>>>
    >>>>
    >>>> I would think if it was the video card itself that the problem would
    >>>> manifest itself somewhere else besides MS games.
    >>>> Since I already did 4 and 6 (and did a clean install on the latest
    >>>> Nvidia driver), I think I can eliminate the driver itself as the
    >>>> culprit.
    >>>> DXDIAG shows no problems, and no unsigned drivers (DirectX 11). I
    >>>> haven't run any stress tests on the system, and none of my others games
    >>>> have any problems at all; they all run as they have since they were
    >>>> installed. It's just the MS games. If I knew exactly what DLL and other
    >>>> files they needed, I could try replacing them, but I haven't found
    >>>> anything on how to truly uninstall them.
    >>>
    >>> They're part of Windows 7; Uninstall Programs, turn Windows Features
    >>> on and off.
    >>>
    >>> As far as I can make out the DLL file they all use is CardGames.dll in
    >>> the system32 folder.
    >>> Mine work fine, and the file has these properties;
    >>> File Version 1.0.0.1
    >>> Product Version 6.0.0.1
    >>> 2006
    >>> Size 5.92 MB
    >>>
    >>> I could readily email you a copy of mine. It's worth a try.
    >>> If you want it post your address. I always use this kind of format to
    >>> beat spam harvesters.
    >>> Edatedshomedotheavenlydotcom

    >>
    >> I copied cardgames.dll from my other Win7 machine (which runs solitaire
    >> just fine) to this machine, and it had no effect; it still plays the
    >> same. <SIGH> Back to the drawing board :-(

    >
    > OK. A last shot that I get from;
    > http://tinyurl.com/d2f9ywp
    > Two methods; reduce hardware acceleration, install latest DirectX user
    > run-times
    >

    No hardware acceleration adjustment available with this Nvidia card, I
    guess; the option is grayed out.

    I ran the DirectX update, and that was no help either :-( I already have
    DX11, so I think all that link did was update the DX9 compatibility.
    --
    SC Tom
     
    SC Tom, Jul 11, 2012
    #21
    1. Advertisements

  2. SC Tom

    SC Tom Guest

    "Ed Cryer" <> wrote in message
    news:jtklll$3hl$...
    > SC Tom wrote:
    >>
    >>
    >> "Ed Cryer" <> wrote in message
    >> news:jtjtoc$dap$...
    >>> SC Tom wrote:
    >>>>
    >>>>
    >>>> "Paul" <> wrote in message
    >>>> news:jtjn6f$a69$...
    >>>>> SC Tom wrote:
    >>>>>> Read items 7 and 8 under "things I tried" (guess I should have
    >>>>>> numbered them). I didn't have another keyboard handy, so I tried "no
    >>>>>> keyboard."
    >>>>>
    >>>>> Have you made any changes to DirectX or to the video driver recently ?
    >>>>>
    >>>>> Some 3D games, the installer CD has a DirectX driver on it, and the
    >>>>> game
    >>>>> may insist that one be installed. And that could change how the
    >>>>> system works for other things.
    >>>>>
    >>>>> The other remote possibility, is the video card is going bad. You can
    >>>>> try playing a 3D game, or even run some version of 3DMark as a stress
    >>>>> test, and see if there are any other artifacts. But based on your
    >>>>> description so far, it's probably a problem with some 2D or bitblt
    >>>>> stuff on the software side.
    >>>>>
    >>>>
    >>>> I would think if it was the video card itself that the problem would
    >>>> manifest itself somewhere else besides MS games.
    >>>> Since I already did 4 and 6 (and did a clean install on the latest
    >>>> Nvidia driver), I think I can eliminate the driver itself as the
    >>>> culprit.
    >>>> DXDIAG shows no problems, and no unsigned drivers (DirectX 11). I
    >>>> haven't run any stress tests on the system, and none of my others games
    >>>> have any problems at all; they all run as they have since they were
    >>>> installed. It's just the MS games. If I knew exactly what DLL and other
    >>>> files they needed, I could try replacing them, but I haven't found
    >>>> anything on how to truly uninstall them.
    >>>
    >>> They're part of Windows 7; Uninstall Programs, turn Windows Features
    >>> on and off.
    >>>
    >>> As far as I can make out the DLL file they all use is CardGames.dll in
    >>> the system32 folder.
    >>> Mine work fine, and the file has these properties;
    >>> File Version 1.0.0.1
    >>> Product Version 6.0.0.1
    >>> 2006
    >>> Size 5.92 MB
    >>>
    >>> I could readily email you a copy of mine. It's worth a try.
    >>> If you want it post your address. I always use this kind of format to
    >>> beat spam harvesters.
    >>> Edatedshomedotheavenlydotcom

    >>
    >> I copied cardgames.dll from my other Win7 machine (which runs solitaire
    >> just fine) to this machine, and it had no effect; it still plays the
    >> same. <SIGH> Back to the drawing board :-(

    >
    > OK. A last shot that I get from;
    > http://tinyurl.com/d2f9ywp
    > Two methods; reduce hardware acceleration, install latest DirectX user
    > run-times
    >
    > Ed
    >
    > P.S. If you've already tried any of these, please forgive my oversight.


    I also tried logging in as THE administrator, and the problem occurs there,
    too. So I guess it's not a corrupt profile (which I was beginning to wonder
    about).
    --
    SC Tom
     
    SC Tom, Jul 11, 2012
    #22
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  3. SC Tom

    Jeff Layman Guest

    On 11/07/2012 21:37, SC Tom wrote:
    >
    >
    > "Jeff Layman" <> wrote in message
    > news:jtknlc$8df$...
    >> On 11/07/2012 19:06, SC Tom wrote:
    >>>
    >>>
    >>> "Jeff Layman" <> wrote in message
    >>> news:jtk0tv$m7k$...

    >>
    >>>>>
    >>>>
    >>>> Since I don't like the design of the Win7 MS card games, I copied over
    >>>> the
    >>>> *.exe files (+ associated *.dll) from XP. If you can get them, it would
    >>>> be interesting to see if those XP games behave in the same way as your
    >>>> Win7 ones.
    >>>>
    >>> As a follow-up to my last reply, I fired up Sol.exe on my XP drive while
    >>> booted into Win7, and it works with no problem, just like it does in XP.

    >>
    >> That's slightly ambiguous. Was that running sol.exe in a virtual XP
    >> machine under Win7, or did you mean sol.exe /from/ your XP drive running
    >> directly under Win7?

    >
    > Ran it directly from the XP drive in Win7 (no Virtual XP in Win7 Home
    > Premium).
    >
    >> One other thing comes to mind. Are all the games that you are running and
    >> have a problem with 64-bit? If you only have problems with 64-bit games,
    >> and not with 32-bit, that would seem a useful area to investigate.

    >
    > I have nothing 64-bit (other than my CPU :) )since I'm running Win7
    > 32-bit.
    >


    Ah. I had assumed 64-bit. Since both sol.exe are 32-bit, why should
    one be ok and the other not? Is the 32-bit Win7 sol.exe as bloated as
    the 64-bit version?
    Win7 x64 sol.exe 844kb
    XP 32-bit sol.exe 56kb

    --

    Jeff
     
    Jeff Layman, Jul 11, 2012
    #23
  4. SC Tom

    SC Tom Guest

    "Jeff Layman" <> wrote in message
    news:jtkpqt$de8$...
    > On 11/07/2012 21:37, SC Tom wrote:
    >>
    >>
    >> "Jeff Layman" <> wrote in message
    >> news:jtknlc$8df$...
    >>> On 11/07/2012 19:06, SC Tom wrote:
    >>>>
    >>>>
    >>>> "Jeff Layman" <> wrote in message
    >>>> news:jtk0tv$m7k$...
    >>>
    >>>>>>
    >>>>>
    >>>>> Since I don't like the design of the Win7 MS card games, I copied over
    >>>>> the
    >>>>> *.exe files (+ associated *.dll) from XP. If you can get them, it
    >>>>> would
    >>>>> be interesting to see if those XP games behave in the same way as your
    >>>>> Win7 ones.
    >>>>>
    >>>> As a follow-up to my last reply, I fired up Sol.exe on my XP drive
    >>>> while
    >>>> booted into Win7, and it works with no problem, just like it does in
    >>>> XP.
    >>>
    >>> That's slightly ambiguous. Was that running sol.exe in a virtual XP
    >>> machine under Win7, or did you mean sol.exe /from/ your XP drive running
    >>> directly under Win7?

    >>
    >> Ran it directly from the XP drive in Win7 (no Virtual XP in Win7 Home
    >> Premium).
    >>
    >>> One other thing comes to mind. Are all the games that you are running
    >>> and
    >>> have a problem with 64-bit? If you only have problems with 64-bit
    >>> games,
    >>> and not with 32-bit, that would seem a useful area to investigate.

    >>
    >> I have nothing 64-bit (other than my CPU :) )since I'm running Win7
    >> 32-bit.
    >>

    >
    > Ah. I had assumed 64-bit. Since both sol.exe are 32-bit, why should one
    > be ok and the other not? Is the 32-bit Win7 sol.exe as bloated as the
    > 64-bit version?
    > Win7 x64 sol.exe 844kb
    > XP 32-bit sol.exe 56kb
    >


    Almost- 717KB. Of course, it's a lot more animated than the XP version.
    --
    SC Tom
     
    SC Tom, Jul 11, 2012
    #24
  5. SC Tom

    SC Tom Guest

    SC Tom, Jul 12, 2012
    #25
  6. SC Tom

    Jeff Layman Guest

    Jeff Layman, Jul 12, 2012
    #26
  7. SC Tom

    Andy Burns Guest

    Andy Burns, Jul 12, 2012
    #27
  8. SC Tom

    Paul Guest

    SC Tom wrote:
    > If anyone wants to see what it looks like, here's a video of it. Not the
    > best quality, but you'll get the idea:
    >
    > http://tinypic.com/usermedia.php?uo=xDroBU9Q+PQ1EuhDa8XuA4h4l5k2TGxc
    >


    I took a look at it too.

    It doesn't seem to be a video card problem. That's the good news.

    The video output, seems to be valid responses to what the program
    thinks is input. So the game is doing its best, to keep up
    with what it thinks is coming in from the HID subsystem.

    I fired up my Windows 7 laptop, and ran the Solitaire on there,
    and the card "highlighting" is what makes the outer edge of the
    card flash. So the effect you see, is what happens when a card
    is selected. The game thinks the mouse cursor is sliding over the
    stacks of cards, at high speed. (Yet, in your video, it's pretty
    obvious the mouse cursor *isn't* flying around. It's just the input
    events the program is getting, that make it think so.)

    *Something* is flying over the playing surface, and selecting things.

    So how can we do that ?

    1) Some HID device has a book resting on top of it.
    Maybe a jammed arrow key. An optical mouse with a problem.
    A touchpad with a hardware problem. But we know that can't be
    the case, because only a few games using the same APIs, suffer
    from the problem. And the on-screen mouse cursor doesn't move either.

    2) The effect is at super high speed. Note the effect on the menus
    for example, where the program, at high speed, moves from one menu
    selection to the next.

    3) There doesn't even seem to be the normal amount of frames for menus
    to fade in and out (Aero???).

    Another possibility, might have to do with the "session" the program runs
    in. Some things Windows 7 does, are effectively done in sort of a different
    user account. I was thinking maybe the OS was flipping back and forth
    between two different sessions, at high speed for some reason.

    The speed of the effect, suggests to me the OS is in a loop
    somewhere, rather than some input device being able to generate
    an event stream to do it. And I haven't a clue, what it might be
    doing, or how you can debug Windows 7 from that point of view
    (dissecting screen elements and what subsystems they might think
    they belong to).

    Do you use something line Microsoft Intellipoint software ?
    Has that changed recently ?

    Looking at the video, it was hard to tell from the responses,
    whether the input events are sliding purely horizontally,
    or whether they're flying around in both dimensions.

    Very strange...

    Paul
     
    Paul, Jul 12, 2012
    #28
  9. SC Tom

    SC Tom Guest

    "Jeff Layman" <> wrote in message
    news:jtm5b5$k8g$...
    > On 12/07/2012 01:25, SC Tom wrote:
    >> If anyone wants to see what it looks like, here's a video of it. Not the
    >> best quality, but you'll get the idea:
    >>
    >> http://tinypic.com/usermedia.php?uo=xDroBU9Q+PQ1EuhDa8XuA4h4l5k2TGxc

    >
    > That /is/ weird. Does unchecking "Display animations" in the options make
    > any difference?
    >

    I can open Options using F5, but I can't select anything since it won't
    'settle' on any item. I tried tabbing between each and using the space bar
    to try and select something randomly, but I'm obviously not quick enough to
    do it. So, the answer is "I don't know." :)
    --
    SC Tom
     
    SC Tom, Jul 12, 2012
    #29
  10. SC Tom

    SC Tom Guest

    "Andy Burns" <> wrote in message
    news:...
    > Jeff Layman wrote:
    >
    >> On 12/07/2012 01:25, SC Tom wrote:
    >>
    >>> http://tinypic.com/usermedia.php?uo=xDroBU9Q+PQ1EuhDa8XuA4h4l5k2TGxc

    >>
    >> That /is/ weird. Does unchecking "Display animations" in the options
    >> make any difference?

    >
    > It's almost like the TAB or an ARROW key is lodged down ... checked for
    > crumbs?


    If that was the case, it would act that way in everything, not just MS
    games.
    --
    SC Tom
     
    SC Tom, Jul 12, 2012
    #30
  11. SC Tom

    Jeff Layman Guest

    On 12/07/2012 12:34, SC Tom wrote:
    >
    >
    > "Jeff Layman" <> wrote in message
    > news:jtm5b5$k8g$...
    >> On 12/07/2012 01:25, SC Tom wrote:
    >>> If anyone wants to see what it looks like, here's a video of it. Not the
    >>> best quality, but you'll get the idea:
    >>>
    >>> http://tinypic.com/usermedia.php?uo=xDroBU9Q+PQ1EuhDa8XuA4h4l5k2TGxc

    >>
    >> That /is/ weird. Does unchecking "Display animations" in the options make
    >> any difference?
    >>

    > I can open Options using F5, but I can't select anything since it won't
    > 'settle' on any item. I tried tabbing between each and using the space bar
    > to try and select something randomly, but I'm obviously not quick enough to
    > do it. So, the answer is "I don't know." :)
    >


    You should be able to toggle the animation option with the "D" key.

    If that doesn't work (and clutching at straws here), but looking at:
    Control Panel | Performance Information and Tools | Adjust Visual
    Effects | Visual Effects tab

    Does it make any difference to what you see depending on which of the
    four radio buttons is set?

    I know it shouldn't be relevant as it should have the same effect on MS
    and non-MS games. But this is Windows we are talking about... :)

    If none of that works, sorry - I'm out of ideas.

    --

    Jeff
     
    Jeff Layman, Jul 12, 2012
    #31
  12. SC Tom

    SC Tom Guest

    Re: Playing cards flashing in Microsoft games - RESOLVED!!!!

    Let me go back a few years. . .
    A long time ago, I bought an Xbox360 controller for my PC (running XP at the
    time). Every time I plugged it in, my sound would mess up; it would sound
    like someone had slashed the speaker, like a Jimi Hendrix fuzzbox. At first,
    I thought it might have been a driver conflict, but I figured out that the
    controller was drawing almost 500mA of current from my USB bus, and that was
    dragging the whole system down; hence the problem with my USB sound card
    (device?). To solve that problem, I bought a powered hub to use for the
    controller and any other USB devices, leaving the sound plugged directly
    into the back of the MB. Worked like a champ throughout my XP years and
    right into installing Win7 a couple of months ago on this machine.

    About the same time that I installed Win7, my old UPS gave up the ghost
    (battery died, and so did the charging circuit- I now have a spare battery
    in the closet), so I bought a new one. It uses a USB port for the interface
    with the computer for notifications, shutdown on power loss, etc. I plugged
    it into the hub, and it would work fine for a while, then display "Lost
    connection with UPS." I didn't have any spare ports on the MB, so I
    unplugged my Sidewinder X4 keyboard from the MB, plugged the UPS USB cable
    into there, and plugged the KB into the hub. Worked great, no problems, no
    more error messages from the UPS.

    Then this started with the MS games. After all the other things I had
    already tried, I decided to uninstall both IntelliType and IntelliPoint and
    see if either of them might be the culprit (after reading Paul's post).
    Didn't make any difference (I had already tried rebooting without the KB
    plugged in). Then I figured I'd plug in my PS/2 keyboard and mouse,
    unplugging my USB KB and mouse dongle. Hallelujah, it worked! As I was
    swapping all this around, I remembered the problem that I had with the UPS
    program, and thought "Duh!" So I shut it down, plugged the mouse and KB into
    MB ports (disabled the UPS notification program for now), booted up, and
    everything worked as it should. I still hadn't re-installed the Intelli-
    programs, so I installed them one at a time, rebooting and testing between
    installations. It all is still working, except the UPS software since I
    don't have a MB port for it. No biggie, though- I rarely leave my PC on when
    I'm gone from the house, and I've got enough sense to turn it off if there's
    no power.

    I want to thank everyone for their suggestions and ideas, especially Ed from
    talking me out of reimaging my drive, since I would have had the same
    problem again eventually. I still don't know why the problem didn't manifest
    itself immediately; maybe it was triggered by a new update or something (I
    haven't installed any new hardware or software since the UPS program). But
    at this point, don't know, don't care. I'm just happy that everything's as
    it should be. It's not that being without Solitaire would be an
    earth-sending event, but I'm sure some of you other OC geeks know where I'm
    coming from :)

    Thanks again to all!
    --
    SC Tom
     
    SC Tom, Jul 12, 2012
    #32
  13. SC Tom

    R. C. White Guest

    Re: Playing cards flashing in Microsoft games - RESOLVED!!!!

    Hi, Tom.

    Congratulations! ;<)

    And thanks for posting the eventual resolution. We all can learn from that.

    RC
    --
    R. C. White, CPA
    San Marcos, TX

    Microsoft Windows MVP (2002-2010)
    Windows Live Mail 2011 (Build 15.4.3555.0308) in Win7 Ultimate x64 SP1


    "SC Tom" wrote in message news:jtml06$a2q$...

    Let me go back a few years. . .
    A long time ago, I bought an Xbox360 controller for my PC (running XP at the
    time). Every time I plugged it in, my sound would mess up; it would sound
    like someone had slashed the speaker, like a Jimi Hendrix fuzzbox. At first,
    I thought it might have been a driver conflict, but I figured out that the
    controller was drawing almost 500mA of current from my USB bus, and that was
    dragging the whole system down; hence the problem with my USB sound card
    (device?). To solve that problem, I bought a powered hub to use for the
    controller and any other USB devices, leaving the sound plugged directly
    into the back of the MB. Worked like a champ throughout my XP years and
    right into installing Win7 a couple of months ago on this machine.

    About the same time that I installed Win7, my old UPS gave up the ghost
    (battery died, and so did the charging circuit- I now have a spare battery
    in the closet), so I bought a new one. It uses a USB port for the interface
    with the computer for notifications, shutdown on power loss, etc. I plugged
    it into the hub, and it would work fine for a while, then display "Lost
    connection with UPS." I didn't have any spare ports on the MB, so I
    unplugged my Sidewinder X4 keyboard from the MB, plugged the UPS USB cable
    into there, and plugged the KB into the hub. Worked great, no problems, no
    more error messages from the UPS.

    Then this started with the MS games. After all the other things I had
    already tried, I decided to uninstall both IntelliType and IntelliPoint and
    see if either of them might be the culprit (after reading Paul's post).
    Didn't make any difference (I had already tried rebooting without the KB
    plugged in). Then I figured I'd plug in my PS/2 keyboard and mouse,
    unplugging my USB KB and mouse dongle. Hallelujah, it worked! As I was
    swapping all this around, I remembered the problem that I had with the UPS
    program, and thought "Duh!" So I shut it down, plugged the mouse and KB into
    MB ports (disabled the UPS notification program for now), booted up, and
    everything worked as it should. I still hadn't re-installed the Intelli-
    programs, so I installed them one at a time, rebooting and testing between
    installations. It all is still working, except the UPS software since I
    don't have a MB port for it. No biggie, though- I rarely leave my PC on when
    I'm gone from the house, and I've got enough sense to turn it off if there's
    no power.

    I want to thank everyone for their suggestions and ideas, especially Ed from
    talking me out of reimaging my drive, since I would have had the same
    problem again eventually. I still don't know why the problem didn't manifest
    itself immediately; maybe it was triggered by a new update or something (I
    haven't installed any new hardware or software since the UPS program). But
    at this point, don't know, don't care. I'm just happy that everything's as
    it should be. It's not that being without Solitaire would be an
    earth-sending event, but I'm sure some of you other OC geeks know where I'm
    coming from :)

    Thanks again to all!
    --
    SC Tom
     
    R. C. White, Jul 12, 2012
    #33
  14. SC Tom

    G. Morgan Guest

    G. Morgan, Jul 12, 2012
    #34
  15. SC Tom

    SC Tom Guest

    Re: Playing cards flashing in Microsoft games - RESOLVED!!!!

    Thanks, and you're welcome! I don't know if anyone else has had that same
    problem (if they did, it isn't on the web), but if they do, here's the
    solution (or at least, it was for me) until the newsgroups drop it for age
    :)
    --
    SC Tom


    "R. C. White" <> wrote in message
    news:...
    > Hi, Tom.
    >
    > Congratulations! ;<)
    >
    > And thanks for posting the eventual resolution. We all can learn from
    > that.
    >
    > RC
    > --
    > R. C. White, CPA
    > San Marcos, TX
    >
    > Microsoft Windows MVP (2002-2010)
    > Windows Live Mail 2011 (Build 15.4.3555.0308) in Win7 Ultimate x64 SP1
    >
    >
    > "SC Tom" wrote in message news:jtml06$a2q$...
    >
    > Let me go back a few years. . .
    > A long time ago, I bought an Xbox360 controller for my PC (running XP at
    > the
    > time). Every time I plugged it in, my sound would mess up; it would sound
    > like someone had slashed the speaker, like a Jimi Hendrix fuzzbox. At
    > first,
    > I thought it might have been a driver conflict, but I figured out that the
    > controller was drawing almost 500mA of current from my USB bus, and that
    > was
    > dragging the whole system down; hence the problem with my USB sound card
    > (device?). To solve that problem, I bought a powered hub to use for the
    > controller and any other USB devices, leaving the sound plugged directly
    > into the back of the MB. Worked like a champ throughout my XP years and
    > right into installing Win7 a couple of months ago on this machine.
    >
    > About the same time that I installed Win7, my old UPS gave up the ghost
    > (battery died, and so did the charging circuit- I now have a spare battery
    > in the closet), so I bought a new one. It uses a USB port for the
    > interface
    > with the computer for notifications, shutdown on power loss, etc. I
    > plugged
    > it into the hub, and it would work fine for a while, then display "Lost
    > connection with UPS." I didn't have any spare ports on the MB, so I
    > unplugged my Sidewinder X4 keyboard from the MB, plugged the UPS USB cable
    > into there, and plugged the KB into the hub. Worked great, no problems, no
    > more error messages from the UPS.
    >
    > Then this started with the MS games. After all the other things I had
    > already tried, I decided to uninstall both IntelliType and IntelliPoint
    > and
    > see if either of them might be the culprit (after reading Paul's post).
    > Didn't make any difference (I had already tried rebooting without the KB
    > plugged in). Then I figured I'd plug in my PS/2 keyboard and mouse,
    > unplugging my USB KB and mouse dongle. Hallelujah, it worked! As I was
    > swapping all this around, I remembered the problem that I had with the UPS
    > program, and thought "Duh!" So I shut it down, plugged the mouse and KB
    > into
    > MB ports (disabled the UPS notification program for now), booted up, and
    > everything worked as it should. I still hadn't re-installed the Intelli-
    > programs, so I installed them one at a time, rebooting and testing between
    > installations. It all is still working, except the UPS software since I
    > don't have a MB port for it. No biggie, though- I rarely leave my PC on
    > when
    > I'm gone from the house, and I've got enough sense to turn it off if
    > there's
    > no power.
    >
    > I want to thank everyone for their suggestions and ideas, especially Ed
    > from
    > talking me out of reimaging my drive, since I would have had the same
    > problem again eventually. I still don't know why the problem didn't
    > manifest
    > itself immediately; maybe it was triggered by a new update or something (I
    > haven't installed any new hardware or software since the UPS program). But
    > at this point, don't know, don't care. I'm just happy that everything's as
    > it should be. It's not that being without Solitaire would be an
    > earth-sending event, but I'm sure some of you other OC geeks know where
    > I'm
    > coming from :)
    >
    > Thanks again to all!
    > --
    > SC Tom
     
    SC Tom, Jul 12, 2012
    #35
  16. SC Tom

    SC Tom Guest

    "G. Morgan" <> wrote in message
    news:...
    > SC Tom wrote:
    >
    >>If anyone wants to see what it looks like, here's a video of it. Not the
    >>best quality, but you'll get the idea:
    >>
    >>http://tinypic.com/usermedia.php?uo=xDroBU9Q+PQ1EuhDa8XuA4h4l5k2TGxc

    >
    > Tom,
    >
    > How about creating a new user in the control panel and login as that
    > user to see if It's a problem with your profile settings.
    >


    Read at the end of the thread and you'll see I figured it out.

    One of the things I did earlier was log in as the hidden administrator, and
    the problem repeated itself with that user also. That was why I didn't
    create a new user for myself (and what a PITA that is, almost more so than
    troubleshooting this :) ).
    --
    SC Tom
     
    SC Tom, Jul 12, 2012
    #36
  17. SC Tom

    Andy Burns Guest

    SC Tom wrote:

    > "Andy Burns" <> wrote:
    >
    >> It's almost like the TAB or an ARROW key is lodged down ... checked
    >> for crumbs?

    >
    > If that was the case, it would act that way in everything, not just MS
    > games.


    Yeah, that's why I said 'almost' though with n-key rollover you can get
    some odd effects with a stuck key.
     
    Andy Burns, Jul 12, 2012
    #37
  18. SC Tom

    Jeff Layman Guest

    Re: Playing cards flashing in Microsoft games - RESOLVED!!!!

    On 12/07/2012 14:55, SC Tom wrote:

    (snip - see SC Tom's post for info)

    Thanks for posting.

    But I'd wondered why you'd said "Resolved" instead of "Solved". Why
    should only the MS games have been affected?

    I think your problem deserves a high position in the "Weird and
    Unexpected" league!

    --

    Jeff
     
    Jeff Layman, Jul 12, 2012
    #38
  19. SC Tom

    SC Tom Guest

    Re: Playing cards flashing in Microsoft games - RESOLVED!!!!

    "Jeff Layman" <> wrote in message
    news:jtmso0$51e$...
    > On 12/07/2012 14:55, SC Tom wrote:
    >
    > (snip - see SC Tom's post for info)
    >
    > Thanks for posting.
    >
    > But I'd wondered why you'd said "Resolved" instead of "Solved". Why
    > should only the MS games have been affected?
    >
    > I think your problem deserves a high position in the "Weird and
    > Unexpected" league!
    >


    I'm not sure why it would only be the MS games. The only thing I can come up
    with (and mind you, this is a pretty big stretch) is that there was some
    relation between the KB API and the selection API in the games. Maybe
    because they're both Microsoft games? Got me; I'm not that good of a
    programmer (besides, I'm sure it wasn't written in Basic :) ); assembly
    language was never my forte'.

    The solution 'resolved' my situation, and it may 'solve' someone else's
    similar problem, or, it 'solved' my problem, and may 'resolve' someone
    else's also?

    To quote from
    http://www.usingenglish.com/forum/ask-teacher/3330-solve-vs-resolve.html

    "Both words have meanings that overlap and those that don't. The word
    "solve" is confined to "finding a solution". One can solve a problem, but
    one can also solve a puzzle, solve a mathematics equation, etc. One does not
    usually resolve puzzles or equations. One can also resolve a problem. This
    can mean finding a solution, but it usually extends beyond that -- to making
    the problem go away. "
    "But to my best knowledge, to resolve also means to find a satisfactory
    solution to a problem."
    --
    SC Tom
     
    SC Tom, Jul 12, 2012
    #39
  20. SC Tom

    G. Morgan Guest

    SC Tom wrote:

    >
    >
    >"G. Morgan" <> wrote in message
    >news:...
    >> SC Tom wrote:
    >>
    >>>If anyone wants to see what it looks like, here's a video of it. Not the
    >>>best quality, but you'll get the idea:
    >>>
    >>>http://tinypic.com/usermedia.php?uo=xDroBU9Q+PQ1EuhDa8XuA4h4l5k2TGxc

    >>
    >> Tom,
    >>
    >> How about creating a new user in the control panel and login as that
    >> user to see if It's a problem with your profile settings.
    >>

    >
    >Read at the end of the thread and you'll see I figured it out.



    Just saw it, glad you got it!

    >One of the things I did earlier was log in as the hidden administrator, and
    >the problem repeated itself with that user also. That was why I didn't
    >create a new user for myself (and what a PITA that is, almost more so than
    >troubleshooting this :) ).


    I was grasping too... I didn't see it on your list so I figured it
    couldn't hurt. ;-)
     
    G. Morgan, Jul 12, 2012
    #40
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